/* Black Horizon (1=yes & 0=no) */ 0, /* Mirror Flag */ 1, /* The radius of the horizon */ 1500, /* The angle of rotation for the horizon in degrees. */ 0, /* The distace to horizon for flat projection (should be <= to radius) */ 1000, /* How high in the air the base of the flat shaded area is (world offset). */ -700, /* Height of the horizon (offset from base) */ 1200, /* Location of pixmap base in horizon (as an integer percentage of the height [0, 100]) */ 45, /* r,g,b value for flat shaded sky area */ 90,89,67, /* r,g,b value for flat shaded horizon base area */ 56,67,24, /* Depth cueing distance values (0-1100) */ 0,450,600,900, /* Depth cueing light values associated to distances (0-15) */ 0,0,10,15, /* Color system to use 0-rgb 1-hsv */ 0, /* RGB.HSV value */ 40,40,40