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               /// Threewave /// 
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	Compilation Pak 1. Release Info.
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Title           : Hot Crossings - 3W
Author          : Dan "Scancode" Gold + Slash (as primary tester)

Release date    : May/17/2001
Filename        : q3wcp3.pk3

E-mail Address	: axis@home.com
Related Webpage : http://members.home.net/axis + www.threewave.com

Theme           : Gothic (lava)
Description     : Smallish CTF Map, Suitable for up to 4vs4.

		  Dirty fog pitted in lava ridden surroundings,
                  this map is ridden with spiked rods which emanate
                  with glowing energy.
                  
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Play Information
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Game           	: Quake III Arena CTF and/or Quake III: Team Arena (id software)
Bot play        : Yes
Deathmatch      : Yes (why not!)
Standard CTF    : Yes (2-4 per team)
One Flag CTF    : Yes (2-4 per team)
Overload        : Yes (2-4 per team)
Harvester       : Yes (2-4 per team)

How To Play     : Place Map Name in your /baseq3/ folder
                  start quake3arena      
                  hit ~
                  type /map "Map Name"
                  type /addbot <botname> <skill>
                  hit ~ (to clear the console)
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Mapping Info & Construction
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Program         : q3Radiant v2.2 + gtkRadiant 1.1
Other           : q3me + photoshop 5.5 + notepad
Base       	: New

Bot File (aas)  : yes
new sounds      : no
new graphics    : yes
new music:      : no
other           : no

Build Time      : Over afew weeks.
Compile Time    : 2-3 hours.
Compile machine : Celeron 466@525 128mb>pc100. + TNT2 16mb :(P
		  update: GeForce DDR 64mb + 256mb ram.

Known Bugs      : No
                  
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Special Thanks
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 I'd like the thank Threewave, All the beta 
 testers and people who gave feedback.

 Also, I'd like to thank Slash my dedicated tester
 and sidekick on this map.

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Distribution / Copyright / Permissions 
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Copyright 2001 Dan "Scancode" Gold, All rights reserved.
Authors may NOT use this level as a base to build additional
levels.

This level is not made by or supported by id Software.
It requires a registered version of QUAKE III ARENA and

This compiled .bsp may *NOT* be de compiled or reverse 
engineered for any purpose whatsoever.

Quake III Arena is a registered trademark of 
id Software, Inc.

Quake III: Team Arena is a registered trademark of 
id Software, Inc.

This level may be electronically distributed only at 
NO CHARGE to the recipient in its current state, MUST 
include this .txt file, and may NOT be modified IN 
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE 
DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR
WRITTEN PERMISSION.

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                       O O
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