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               /// Threewave /// 
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	Compilation Pak 2. Release Info.

		Date: September 2001.
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---AUTHOR INFO---
Name:		Jason Gill
Alias:		Cornelius
Email:		j_j_gill@hotmail.com
Comments to:	j_j_gill@hotmail.com

---MAP INFO---
Map name:		Industrial Accident - 3W
Bot support:		Yes
Custom textures:	Yes
Custom shader scripts:	Yes
Custom sounds:		No

---GAMEPLAY INFO---
Game types supported:	Quake III Arena CTF
			Classic CTF (all gametypes)
			Team Arena (all gametypes)
Recommended players:	4-10 per team
Theme/decor:		Some kind of factory, or something.
Weapons included:	1 RL, 1 NG/PG (depending on gametype), 1 RG, 1 GL, 2 SG in each base.
Powerups:		Quad; Kamikaze holdable (Team Arena only); Medkit
			holdable (all gametypes)

---CONSTRUCTION---
Base:		From scratch
Editor:		Q3Radiant v187, v202; q3map.exe (version released Jan. 2001); 
		bspc.exe by Mr. Elusive
Other progs:    Q3 Build by
		Sagnor <sagnor@endorproductions.com>
		AzrKnight <azrknight@endorproductions.com>             
Build time:	Started Feb. 2000; completed Sept. 2001

---THANKS TO---
The Q3W/CCTF unification team for including this map in their mod; Casey, Scancode
and all "those gaw dam beta testers" for feedback; id Software.

---DISTRIBUTION/COPYRIGHT---

.BSP file copyright (c) 2001 Jason Gill ("Cornelius")
All rights reserved.

Textures copyright their respective owners.

Quake III Arena is a registered trademark of 
id Software, Inc.

This level may be electronically distributed only at 
NO CHARGE to the recipient in its current state, MUST 
include this .txt file, and may NOT be modified IN 
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE 
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.

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