[Public] Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.MergeDXTCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.PkgCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.MapConvertCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DXTConvertCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.AnalyzeContentCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=PSX2Convert.PSX2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=PSX2Convert.PSX2MusicCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=GCNConvert.GCNConvertCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.AnalyzeBuildCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ConvertMaterialCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.TextureLODCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.RebuildCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.SetNormalLODCommandlet,Class=Class,MetaClass=Core.Commandlet) Preferences=(Caption="Editor",Parent="Advanced Options") Preferences=(Caption="Advanced",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced) Preferences=(Caption="Colors",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors) Preferences=(Caption="Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid) Preferences=(Caption="Rotation Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid) [MasterCommandlet] HelpCmd=master HelpOneLiner="Build master installer files" HelpUsage=master [-option...] [parm=value]... HelpParm[0]=MasterPath HelpDesc[0]="Root directory to copy source files from" HelpParm[1]=SrcPath HelpDesc[1]="Root directory to copy source (release) files to" HelpParm[2]=RefPath HelpDesc[2]="Path for delta-compressed path reference" [MapConvertCommandlet] HelpCmd=mapconvert HelpOneLiner="Converts Maps from old format to new (no brush transforms)" HelpUsage=mapconvert SrcFilename DstFilename HelpParm[0]=SrcFilename HelpDesc[0]="The map filename to read from" HelpParm[1]=DstFilename HelpDesc[1]="The map filename to write to" [ConformCommandlet] HelpCmd=conform HelpOneLiner="Generate conforming binary files" HelpUsage=conform existing_file.ext old_file.ext HelpParm[0]=existingfile.ext HelpDesc[0]="Existing binary file to load, conform, and save" HelpParm[1]=oldfile.ext HelpDesc[1]="Old file to make source file binary compatible with" [PkgCommandlet] HelpCmd=pkg HelpOneLiner="Imports/Exports data to/from packages using directory structures." HelpUsage=pkg [import/export] [texture/sound] [packagename] [directory] HelpParm[0]=import/export HelpDesc[0]="What you are attempting to do with the data" HelpParm[1]=texture/sound HelpDesc[1]="The type of package you are working with" HelpParm[2]=packagename HelpDesc[2]="The package you are creating/exporting from" HelpParm[3]=directory HelpDesc[3]="The directory to read from/write to" [PackageFlagCommandlet] HelpCmd=packageflag HelpOneLiner="Set package flags in package files" HelpUsage=packageflag src.ext [dest.ext <+|->flag [<+|->flag] ...] HelpParm[0]=src.ext HelpDesc[0]="Existing package file to load" HelpParm[1]=dest.exe HelpDesc[1]="Name of new package file with the new flag settings" HelpParm[2]=flag HelpDesc[2]="+ to set a flag, or - to remove a flag, followed by one of:" HelpParm[3]=" " HelpDesc[3]=" AllowDownload" HelpParm[4]=" " HelpDesc[4]=" ClientOptional" HelpParm[5]=" " HelpDesc[5]=" ServerSideOnly" HelpParm[6]=" " HelpDesc[6]=" BrokenLinks" HelpParm[7]=" " HelpDesc[7]=" Unsecure" [MakeCommandlet] HelpCmd=make HelpOneLiner="Rebuild UnrealScript packages" HelpUsage=make [-option...] [parm=value]... HelpParm[0]=Silent HelpDesc[0]="No prompts; assume "yes" to all questions" HelpParm[1]=NoBind HelpDesc[1]="Don't force native functions to be bound to DLLs" HelpParm[2]=All HelpDesc[2]="Clean rebuild (otherwise rebuild is incremental)" [DXTConvertCommandlet] HelpCmd=dxtconvert HelpOneLiner="Convert DXT3/5 textures to DXT1/ RGBA" HelpUsage=dxtconvert srcpath destpath HelpParm[0]=srcpath HelpDesc[0]="Path containing source files" HelpParm[1]=destpath HelpDesc[1]="Path for destination files" [AnalyzeContentCommandlet] HelpCmd=analyzecontent HelpOneLiner="Analyzes map" HelpUsage=analyzecontent mapname HelpParm[0]=mapname HelpDesc[0]="Path to a map file" [BatchExportCommandlet] HelpCmd=batchexport HelpOneLiner="Export objects in bulk" HelpUsage=batchexport package.ext classname export_ext HelpParm[0]=package.ext HelpDesc[0]="Package whose objects you wish to export" HelpParm[1]=classname HelpDesc[1]="Class of object to export" HelpParm[2]=export_ext HelpDesc[2]="File extension to export to" HelpParm[3]=path HelpDesc[3]="Path to export files to, like c:\MyPath" [DataRipCommandlet] HelpCmd=datarip HelpOneLiner="Create a package with Texture, Music and Sound data ripped out." HelpUsage=datarip srcpackage.ext dstpackage.ext HelpParm[0]=srcpackage.ext HelpDesc[0]="Source Package" HelpParm[1]=dstpackage.ext HelpDesc[1]="Destination Package"