UPP ( Geometry ( FileName="UnrealMesh:JuggMaleB.psk" ) PlayerData= ( DefaultName="Custom_Cannonball" IDENT_Mesh="Jugg.JuggMaleB" IDENT_species="xGame.SPECIES_Jugg" IDENT_Portrait="PlayerPictures.cJuggMaleBA" IDENT_Text="XPlayers.JuggMaleBA" IDENT_Sex="Male" IDENT_FavoriteWeapon="xWeapons.SniperRifle" Aggressiveness=0.100000 Accuracy=0.300000 StrafingAbility=-1.000000 Tactics=0.500000 ) Shader ( Name="skin00" DiffuseColor= ( ImageFile="UnrealTexture:JuggMaleBBodyA.png" ) ) Shader ( Name="skin01" DiffuseColor= ( ImageFile="UnrealTexture:JuggMaleBHeadA.png" ) ) )