UPP ( Geometry ( FileName="UnrealMesh:BotC.psk" ) PlayerData= ( DefaultName="Custom_Cobalt" IDENT_Mesh="Bot.BotC" IDENT_species="xGame.SPECIES_Bot" IDENT_Portrait="PlayerPictures.cBotCA" IDENT_Text="XPlayers.BotCA" IDENT_Sex="Male" Tactics=1.500000 StrafingAbility=0.800000 Accuracy=0.200000 ) Shader ( Name="BODY" DiffuseColor= ( ImageFile="UnrealTexture:BotCBodyA.png" ) ) Shader ( Name="skin00" DiffuseColor= ( ImageFile="UnrealTexture:BotCHeadA.png" ) ) )