UPP ( Geometry ( FileName="UnrealMesh:EgyptMaleB.psk" ) PlayerData= ( DefaultName="Custom_Hyena" IDENT_Mesh="HumanMaleA.EgyptMaleB" IDENT_species="xGame.SPECIES_Egypt" IDENT_Portrait="PlayerPictures.cEgyptMaleBB" IDENT_Text="XPlayers.EgyptMaleBB" IDENT_Sex="Male" IDENT_FavoriteWeapon="xWeapons.Minigun" CombatStyle=-0.100000 Accuracy=-0.250000 Tactics=1.000000 ) Shader ( Name="Material #4" DiffuseColor= ( ImageFile="UnrealTexture:EgyptMaleBBodyA.png" ) ) Shader ( Name="skin00" DiffuseColor= ( ImageFile="UnrealTexture:EgyptMaleBHeadB.png" ) ) Shader ( Name="skin01" DiffuseColor= ( ImageFile="UnrealTexture:EgyptMaleBHeadB.png" ) ) )