UPP ( Geometry ( FileName="UnrealMesh:BotA.psk" ) PlayerData= ( DefaultName="Custom_Mandible" IDENT_Mesh="Bot.BotA" IDENT_species="xGame.SPECIES_Bot" IDENT_Portrait="PlayerPictures.cBotAB" IDENT_Text="XPlayers.BotAB" IDENT_Sex="Male" Tactics=1.500000 IDENT_FavoriteWeapon="xWeapons.FlakCannon" ) Shader ( Name="skin00" DiffuseColor= ( ImageFile="UnrealTexture:BotABodyA.png" ) ) Shader ( Name="skin01" DiffuseColor= ( ImageFile="UnrealTexture:BotAHeadB.png" ) ) )