UPP ( Geometry ( FileName="UnrealMesh:NightMaleA.psk" ) PlayerData= ( DefaultName="Custom_Ravage" IDENT_Mesh="HumanMaleA.NightMaleA" IDENT_species="xGame.SPECIES_Night" IDENT_Portrait="PlayerPictures.cNightMaleAB" IDENT_Text="XPlayers.NightMaleAB" IDENT_Sex="Male" Aggressiveness=0.400000 IDENT_FavoriteWeapon="xWeapons.FlakCannon" ) Shader ( Name="skin00" DiffuseColor= ( ImageFile="UnrealTexture:NightMaleABodyA.png" ) ) Shader ( Name="skin01" DiffuseColor= ( ImageFile="UnrealTexture:NightMaleAHeadB.png" ) ) )