UPP ( Geometry ( FileName="UnrealMesh:BotD.psk" ) PlayerData= ( DefaultName="Custom_Renegade" IDENT_Mesh="Bot.BotD" IDENT_species="xGame.SPECIES_Bot" IDENT_Portrait="PlayerPictures.cBotDB" IDENT_Text="XPlayers.BotDB" IDENT_Sex="Male" Tactics=1.500000 IDENT_FavoriteWeapon="xWeapons.LinkGun" Accuracy=0.300000 ) Shader ( Name="botbody" DiffuseColor= ( ImageFile="UnrealTexture:BotDBodyA.png" ) ) Shader ( Name="botHEAD" DiffuseColor= ( ImageFile="UnrealTexture:BotDHeadB.png" ) ) )