UPP ( Geometry ( FileName="UnrealMesh:EgyptMaleA.psk" ) PlayerData= ( DefaultName="Custom_Scarab" IDENT_Mesh="HumanMaleA.EgyptMaleA" IDENT_species="xGame.SPECIES_Egypt" IDENT_Portrait="PlayerPictures.cEgyptMaleAA" IDENT_Text="XPlayers.EgyptMaleAA" IDENT_Sex="Male" Tactics=1.000000 IDENT_FavoriteWeapon="xWeapons.LinkGun" CombatStyle=-0.100000 StrafingAbility=0.400000 Accuracy=-0.400000 ) Shader ( Name="skin00" DiffuseColor= ( ImageFile="UnrealTexture:EgyptMaleABodyA.png" ) ) Shader ( Name="skin01" DiffuseColor= ( ImageFile="UnrealTexture:EgyptMaleAHeadA.png" ) ) )