UPP ( Geometry ( FileName="UnrealMesh:BotA.psk" ) PlayerData= ( DefaultName="Custom_Thorax" IDENT_Mesh="Bot.BotA" IDENT_species="xGame.SPECIES_Bot" IDENT_Portrait="PlayerPictures.cBotAA" IDENT_Text="XPlayers.BotAA" IDENT_Sex="Male" Tactics=1.500000 IDENT_FavoriteWeapon="xWeapons.RocketLauncher" Accuracy=0.300000 ) Shader ( Name="skin00" DiffuseColor= ( ImageFile="UnrealTexture:BotABodyA.png" ) ) Shader ( Name="skin01" DiffuseColor= ( ImageFile="UnrealTexture:BotAHeadA.png" ) ) )