UPP ( Geometry ( FileName="UnrealMesh:BotB.psk" ) PlayerData= ( DefaultName="Custom_Widowmaker" IDENT_Mesh="Bot.BotB" IDENT_species="xGame.SPECIES_Bot" IDENT_Portrait="PlayerPictures.cBotBA" IDENT_Text="XPlayers.BotBA" IDENT_Sex="Male" StrafingAbility=1.500000 bJumpy=1 Accuracy=0.300000 ) Shader ( Name="skin00" DiffuseColor= ( ImageFile="UnrealTexture:BotBBodyA.png" ) ) Shader ( Name="skin011" DiffuseColor= ( ImageFile="UnrealTexture:BotBHeadA.png" ) ) )