**INCOMPLETE***

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-  Survival Read me  -
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- Official website : www.utsurvival.com -
- Rev. 1.0                              -
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Welcome to the Survival tournament! This readme will serve as a general reference for installation and setting up a server.

Installation:
Copy the folders into their respective ones in your install. Maps to maps, system to system,etc. Thats it. 
To play, select UT Survival as the game type and then add any of the game mutators via the mut selection box (see mutators readme for detailed explanation). The only mutators tested as working with Survival are the ones we made. Any other add-on is used at your own risk, and we cannot guarantee it working.

To Start a server:
Upload the files to your server. Add these lines to the ini:
**************************************
ServerPackages=Survival
ServerPackages=MHmonsters
ServerPackages=AlienQueenV3
ServerPackages=Napali
ServerPackages=Spinner
**************************************
Add the gametype to your UCC or mapvote to enable it. The game class is "Survival.SurvivalGame"   Here is a sample line for mapvote that includes some of the game mutators:

CustomGameConfig[0]=(bEnabled=True,GameClass="Survival.SurvivalGame",NewPrefix="SV",Mutators="Survival.SV_StatsMutator,Survival.SV_DamageMutator,Survival.SV_MapStatsMutator",Settings="")

Finally, and the most important part, edit the Survival.ini file and upload it. The default settings are for a medium toughness but can easily be changed to whatever you want your server to be. Once done, start your server.

Player information
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Sequence of events in a normal wave:
1. Players spawn with all weapons and max ammo. The enforcer
    does not use ammo and is your fallback weapon if you find that
    you are out of ammo for everything else. Better learn ammo
    conservation ;)
2. Countdown from 10 then monsters begin spawning.
3. FirstBlood awards an extra life (for that round
   only) to the person getting it. This will reset and be back 
   up for grabs each round whether it is used or not.
4. Normal battle ensues.
5. Monsters will spawn until the end of the time
   specified in the ini file for the wave.
6. After time has expired the monster count will
   drop with each killed monster.
7. All monsters killed triggers the next wave.

For any questions, problems, or just for more information, please visit the official site at  www.utsurvival.com  
and let us know what you think.