================================================================ Title : SH-Morpheus Original Author (CTF Version): Dave Ewing Author (SH Version) : Gareth 'WelshDragon' Krantz Email Address : gareth_krantz@hotmail.com Description : A Scavenger Hunt version of Dave Ewing's 'DM-Morpheus'. Main Thanx to : Brian 'Dr Schwa' Kelly, the helpful people at #unrealEd. Additional Credits to : Dave Ewing (for a great map), People at Epic Games, Paul 'Red Dwarf' Taylor (whom I ripped the format of this Readme.txt off!), anyone who gives this game mod a chance! Notes: The level structure and textures are exactly the same as DM-Morpheus, the only changes I made were to add two base zones for scoring and of course add the SH flags.Im pretty inept at unrealED, 99.9% credit goes to Dave Ewing and Brian Kelly, I just plugged a few bits to get Brian's mod to work on Dave's map. ================================================================ --- Play Information --- Game : Scavenger Hunt Level Name : SH-Morpheus Single Player : Hmmn not really, bots play pretty crap, they tend to fight each other too much. MultiPlayer : Yes Ideal Player Number : 2-6 SCAVENGER HUNT IN LOW GRAVITY Ummn, besides the bots not playing too well, the sniper rifle lies in one of the bases, whereas the other team has a plasma rifle in their base. This could potentially give one team an advantage. I dont have enough resources yet to playtest this. Permissions ----------------------- Do not commercially exploit this level. Authors may extend and improve this level, but let me know, incase I find enough time in the future myself :-)