[Public] ;Object=(Name=Engine.Console,Class=Class,MetaClass=Engine.Console) Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet) Preferences=(Caption="Advanced",Parent="Advanced Options") Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True) Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases) Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys) Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers) Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True) Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True) [Errors] NetOpen=Error opening file NetWrite=Error writing to file NetRefused=Server refused to send '%s' NetClose=Error closing file NetSize=File size mismatch NetMove=Error moving file NetInvalid=Received invalid file request NoDownload=Package '%s' is not downloadable DownloadFailed=Downloading package '%s' failed: %s RequestDenied=Server requested file from pending level: Denied ConnectionFailed=Connection failed ChAllocate=Couldn't allocate channel NetAlready=Already networking NetListen=Listen failed: No linker context available LoadEntry=Can't load Entry: %s InvalidUrl=Invalid URL: %s InvalidLink=Invalid Link: %s FailedBrowse=Failed to enter %s: %s Listen=Listen failed: %s AbortToEntry=Failed; returning to Entry ServerOpen=Servers can't open network URLs ServerListen=Dedicated server can't listen: %s Pending=Pending connect to '%s' failed; %s LoadPlayerClass=Failed to load player class ServerOutdated=Server's version is outdated [Progress] CancelledConnect=Cancelled Connect Attempt RunningNet=%s: %s (%i players) NetReceiving=Receiving '%s': %i/%i NetReceiveOk=Successfully received '%s' NetSend=Sending '%s' NetSending=Sending '%s': %i/%i Connecting=Connecting... Listening=Listening for clients... Loading=Loading Saving=Saving Paused=Paused by %s ReceiveFile=Receiving '%s' (F10 Cancels) ReceiveSize=Size %iK, Complete %3.1f%% ConnectingText=Connecting (F10 Cancels): ConnectingURL=unreal://%s/%s [Console] ClassCaption=Standard Unreal Console LoadingMessage=LOADING SavingMessage=SAVING ConnectingMessage=CONNECTING PausedMessage=PAUSED PrecachingMessage=PRECACHING ChatChannel=(CHAT) TeamChannel=(TEAM) [General] Upgrade=To enter this server, you need the latest free update to Unreal available from Epic's Web site: UpgradeURL=http://www.unreal.com/upgrade UpgradeQuestion=Do you want to launch your web browser and go to the upgrade page now? Version=Version %i [Menu] HelpMessage= MenuList= LeftString=Left RightString=Right CenterString=Center EnabledString=Enabled DisabledString=Disabled HelpMessage[1]="This menu has not yet been implemented." YesString=yes NoString=no [Inventory] PickupMessage=Snagged an item M_Activated=" activated" M_Selected=" selected" M_Deactivated=" deactivated" ItemArticle=a [WarpZoneInfo] OtherSideURL= [GameInfo] SwitchLevelMessage=Switching Levels DefaultPlayerName=Player LeftMessage=" left the game." FailedSpawnMessage=Failed to spawn player actor FailedPlaceMessage=Could not find starting spot (level might need a 'PlayerStart' actor) NameChangedMessage=Name changed to EnteredMessage=" entered the game." GameName="Game" MaxedOutMessage=Server is already at capacity. WrongPassword=The password you entered is incorrect. NeedPassword=You need to enter a password to join this game. FailedTeamMessage=Could not find team for player [LevelInfo] Title=Untitled [Weapon] MessageNoAmmo=" has no ammo." PickupMessage=You got a weapon DeathMessage=%o was killed by %k's %w. ItemName=Weapon DeathMessage[0]=%o was killed by %k's %w. DeathMessage[1]=%o was killed by %k's %w. DeathMessage[2]=%o was killed by %k's %w. DeathMessage[3]=%o was killed by %k's %w. [Counter] CountMessage=Only %i more to go... CompleteMessage=Completed! [Ammo] PickupMessage=You picked up some ammo. [Pickup] ExpireMessage= [SpecialEvent] DamageString= [DamageType] Name=killed AltName=killed [PlayerPawn] QuickSaveString=Quick Saving NoPauseMessage=Game is not pauseable ViewingFrom=Now viewing from OwnCamera=own camera FailedView=Failed to change view. CantChangeNameMsg=You can't change your name during a global logged game. [Pawn] NameArticle=" a " [Spectator] MenuName=Spectator [ServerCommandlet] HelpCmd=server HelpOneLiner=Network game server HelpUsage=server map.unr[?game=gametype] [-option...] [parm=value]... HelpWebLink=http://unreal.epicgames.com/servertips.htm HelpParm[0]=Log HelpDesc[0]=Specify the log file to generate HelpParm[1]=AllAdmin HelpDesc[1]=Give all players admin privelages