[Public] //Object=(Name=SGLDrv.SGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=SGL.dll) //Preferences=(Caption="Rendering",Parent="Advanced Options") //Preferences=(Caption="PowerVR SGL support",Parent="Rendering",Class=SGLDrv.SGLRenderDevice,Immediate=True) [SglRenderDevice] ClassCaption="PowerVR SGL for Windows" AskInstalled=Do you have a PowerVR card installed? AskUse=Do you want Unreal to use your PowerVR card?